package lights;

import hulppakket.Color3f;
import hulppakket.Intersection;
import hulppakket.Point3f;
import hulppakket.Vector3f;

public class SpotLight extends Light {

	public float angle;
	public Vector3f direction;
	public Point3f position;

	public SpotLight(Point3f position, Vector3f direction, float angle,
			float intensity, Color3f color, String name) {
		super(color, intensity, name);
		this.position = position;
		this.direction = direction;
		this.angle = angle;
	}

	@Override
	public Vector3f getVectorPointingToLight(Intersection intersection) {
		// TODO Auto-generated method stub
		return null;
	}
}
